Post by Felix Falora on Dec 29, 2010 21:27:28 GMT -5
Full Name: Annalissa Ashenworth
Nicknames: Nature's Gift
Age: 25
Height: 4'8 (Human), 5'7 (Worgen)
Weight: Skinny like her sister.
Gender: Female
Race: Worgen
Alliance: True Neutral
Home: Like her sister, she was born in Gilneas and moved to Darnassus.
Franchise: World of Warcraft
Physical Description: Annalissa, as a Druid, has multiple forms to choose from. Her human form shows her with long copper hair, more wild and untamed then her sister's. Her eyes are onyx, a dominant trait in the family, and her skin is dark, also dominant. Unlike her sister, she doesn't have much muscle in her human form. In actuality, she has a more fragile appearence in this form. It is when she takes on the form of any beast she can turn into that she no longer looks weak. For starts, her natural Worgen form is, like her sister, dark in fur with a cobolt look. She has what appears to be a mane that, like her sister's, runs down from her head to her back. Her eyes are emerald and she's built up more muscle and looks more fierce, but not as built as her sister, who, in retrospect, is a Warrior and a fighter compared to Annalissa's Druidism. But because she is a Druid, she still has yet more forms she can switch into. For instance, she can turn into a huge brown grizzly with sharp as hell claws, beady onyx eyes, and a strong, formidable body. She can also turn into a gray-skinned saber-toothed panther, though you can tell her apart from a Night Elf more in this form due to the Worgen like mane running down her back. The saber-toothed cheetah, like the bear, looks the same for any Druid really. Golden-ish fur color with black spots. The buck-toothed walrus, with its two huge fangs, can only be accessed in the water. It's huge, with gray leather skin and great mass on its body and a long tail. A raven, black in feathers with decorative white stripes, in order to fly the now ruined world of Azeroth. Finally, the specialty form for Restoration Druids... the Tree of Life, a treant. A moving tree with no leaves, glowing green eyes, and gnarled hands and feet. She wears leather armor in human/Worgen form and it tends to look natural with leaf decorations and all.
Weapons: With as many forms as she has to use for combat, she doesn't even need a fucking weapon. She has access to the form of a bear, a panther, and a werewolf. But she carries a staff that increases her magic, making her a better healer. She tries to be a pacifist, but knows when pacifism just doesn't fucking cut it.
Abilities/Powers: As a Druid, Annalissa can do it all. Druids train in one (or two; Duel Specializatio and all) of three powers. First there is Balance, the wrath of nature. With it, Druids can call forth the wrath of nature on their foes, be it constricting vines or what is speculated to be fire from the moon. (The spell is called moonfire.) Druids specialized in this can turn into a moonkin, a creature with great ties and connections to the spirits of nature. This form would enhance their nature-driven powers. Then there is Feral, the servents of nature. With this, Druids sacrifice more of the training of their nature-given powers in order to focus on how to better themselves in their beastial forms, to become more endurable in their bear form or agile in their cat form. They don't get any special forms like the other two, but they master their other forms. Some even become more animal then man and refuse to switch back, like the parents of a certain priestess. Finally... the self-named art of Restoration, the mercy of nature. With this form, Druids dispel all aggression and instead focus on the beneficial magics that nature has given them. They can heal their allies, strengthen them with nature's resolve, and some are strong enough to, of course, cure the land itsself, though so far Deathwing's spread has been uncurable. Druids specialized in this, like Annalissa, can turn into the Tree of Life, treants that can channel their healing powers more effectively then other Druids.
Skills: Cooking, First Aid, Fishing, and Archaeology... Now for the two more important ones. As a Druid, Annalissa's taken up Herbalism in order to help grow the same plants she picks and return nature to the land of Azeroth. With this, she also does Alchemy. She uses those herbs to create beneficial potions and elixers for her friends and allies.
Personality: Annalissa is a sharp contrast to her sister, Helena. She is not easy to anger and has never really felt anything from the beast, though her connection to nature may very well be the reason why this is true. She is calm and collected, at peace with the world, yet she feels the pain of the land she stands upon. Azeroth's sundering has troubled Annalissa greatly, making her more anxious and even frightened, but through it she has stood firm in her tranquility. She cares not for the wars of her people or for the morals they promote. She cares not for the Horde or the Alliance, their great fight. As a Druid, her main concern is for the world, nature itsself, and then for her family. She is more into diplomacy then fighting and prefers to take a pacifistic approach to things, but knows sometimes that fighting is the only answer. Though there is one time she does not choose pacifism over violence and that is when the force they face threatens nature itsself.
History: Five years before Helena was born, not much happened except the discovery of Annalissa's beliefs. Their mother said that the winds itsself whispered for her, called her to learn the Druidic arts that had been lost to humanity outside Gilneas for so long. So Annalissa's training began. She was one of the Druids who helped the Gilneans survive a drought by using her powers to call forth crops for them to eat. But they knew, they all knew, that the only way to truely survive was to eventually reconnect with the outside. They had no idea what had happened beyond the Graymane Wall. They thought that Lordaeron still belonged to humanity. They eventually learned the truth after the Worgen invasion on Gilneas. Those that weren't killed were turned into Worgen. Helena and Annalissa were two of them, but Annalissa had come out of her rage easier then her own sister. Then the Forsaken came.
Annalissa and Helena did whatever they could to hold off the Forsaken and save the people of Gilneas. During this, they learned of how the curse came to be from Night Elves that had made their way there. Tyrande Whisperwind, High Priestess of Elune and religious leader of Darnassus, had felt responsible for what happened to the people of Gilneas when Elune told her of how they would fall if nothing was done. She had sent her sentinels to Gilneas in order to help in the battle against the Forsaken and aid in the evacuation of King Glenn Graymane's people. The Night Elves, with the power and grace of their goddess Elune, took away the rage of the Worgen and made them whole again. But the battle was yet to begin for the Banshee Queen herself, former proud High Elf defender of Quel'Thalas, Sylvanas Windrunner, had come to Gilneas on orders of the new Orcish Warchief, Garrosh Hellscream.
Under Garrosh's rule, the Horde were taking lands they felt belonged to them. Sylvanas had captured all of Silverpine Forest and the Hillsbrad Foothills, but beyond the Graymane Wall laid Gilneas, an untouched bastion of humanity. She intended to take it all, raze the land and kill everyone that stood in her path, including King Graymane's son, Liam. But her treachery also reached her allies as well. Despite Garrosh forbidding the Forsaken and Sylvanas to do such a thing, Sylvanas deployed a plague and struck Gilneas with it. Many people had managed to escape before time, but those unlucky few were lost forever, now ghosts under the control of Sylvanas. Gilneas belonged to the undead, the Gilneans were rounded up by the Night Elves and transported to Kalimdor and their new home, Darnassus, the Night Elf capital city on top of the mighty tree Teldrassil, and many Gilneans were still plagued by their Worgen curse, including Annalissa's sister, Helena.
In Darnassus, however, Annalissa was able to learn powers she never thought herself capable of. Though Druidism had existed in Gilneas, it had been outdated, unchanged. The Night Elves of Darnassus had evolved their powers, learning new strength in Druidism, including the balance between the Sun and the Moon themselves. They tied themselves to nature and taught Annalissa about the Emerald Dream. In the dream, Annalissa spoke to the Goddess of the Night Elves herself, Elune, and learned more about how the Worgen's curse worked, finding it was a magic that could not be cured. Embracing her new identity instead of despising herself for it like her sister came to do, Annalissa joined the Cenarion Circle with other Gilnean Druids, working along the Night Elf Druids and even the Druids among the Horde's Trolls and Tauren to try and regrow the world of Azeroth into what it used to be before.
Other: N/A
Picture: N/A
Nicknames: Nature's Gift
Age: 25
Height: 4'8 (Human), 5'7 (Worgen)
Weight: Skinny like her sister.
Gender: Female
Race: Worgen
Alliance: True Neutral
Home: Like her sister, she was born in Gilneas and moved to Darnassus.
Franchise: World of Warcraft
Physical Description: Annalissa, as a Druid, has multiple forms to choose from. Her human form shows her with long copper hair, more wild and untamed then her sister's. Her eyes are onyx, a dominant trait in the family, and her skin is dark, also dominant. Unlike her sister, she doesn't have much muscle in her human form. In actuality, she has a more fragile appearence in this form. It is when she takes on the form of any beast she can turn into that she no longer looks weak. For starts, her natural Worgen form is, like her sister, dark in fur with a cobolt look. She has what appears to be a mane that, like her sister's, runs down from her head to her back. Her eyes are emerald and she's built up more muscle and looks more fierce, but not as built as her sister, who, in retrospect, is a Warrior and a fighter compared to Annalissa's Druidism. But because she is a Druid, she still has yet more forms she can switch into. For instance, she can turn into a huge brown grizzly with sharp as hell claws, beady onyx eyes, and a strong, formidable body. She can also turn into a gray-skinned saber-toothed panther, though you can tell her apart from a Night Elf more in this form due to the Worgen like mane running down her back. The saber-toothed cheetah, like the bear, looks the same for any Druid really. Golden-ish fur color with black spots. The buck-toothed walrus, with its two huge fangs, can only be accessed in the water. It's huge, with gray leather skin and great mass on its body and a long tail. A raven, black in feathers with decorative white stripes, in order to fly the now ruined world of Azeroth. Finally, the specialty form for Restoration Druids... the Tree of Life, a treant. A moving tree with no leaves, glowing green eyes, and gnarled hands and feet. She wears leather armor in human/Worgen form and it tends to look natural with leaf decorations and all.
Weapons: With as many forms as she has to use for combat, she doesn't even need a fucking weapon. She has access to the form of a bear, a panther, and a werewolf. But she carries a staff that increases her magic, making her a better healer. She tries to be a pacifist, but knows when pacifism just doesn't fucking cut it.
Abilities/Powers: As a Druid, Annalissa can do it all. Druids train in one (or two; Duel Specializatio and all) of three powers. First there is Balance, the wrath of nature. With it, Druids can call forth the wrath of nature on their foes, be it constricting vines or what is speculated to be fire from the moon. (The spell is called moonfire.) Druids specialized in this can turn into a moonkin, a creature with great ties and connections to the spirits of nature. This form would enhance their nature-driven powers. Then there is Feral, the servents of nature. With this, Druids sacrifice more of the training of their nature-given powers in order to focus on how to better themselves in their beastial forms, to become more endurable in their bear form or agile in their cat form. They don't get any special forms like the other two, but they master their other forms. Some even become more animal then man and refuse to switch back, like the parents of a certain priestess. Finally... the self-named art of Restoration, the mercy of nature. With this form, Druids dispel all aggression and instead focus on the beneficial magics that nature has given them. They can heal their allies, strengthen them with nature's resolve, and some are strong enough to, of course, cure the land itsself, though so far Deathwing's spread has been uncurable. Druids specialized in this, like Annalissa, can turn into the Tree of Life, treants that can channel their healing powers more effectively then other Druids.
Skills: Cooking, First Aid, Fishing, and Archaeology... Now for the two more important ones. As a Druid, Annalissa's taken up Herbalism in order to help grow the same plants she picks and return nature to the land of Azeroth. With this, she also does Alchemy. She uses those herbs to create beneficial potions and elixers for her friends and allies.
Personality: Annalissa is a sharp contrast to her sister, Helena. She is not easy to anger and has never really felt anything from the beast, though her connection to nature may very well be the reason why this is true. She is calm and collected, at peace with the world, yet she feels the pain of the land she stands upon. Azeroth's sundering has troubled Annalissa greatly, making her more anxious and even frightened, but through it she has stood firm in her tranquility. She cares not for the wars of her people or for the morals they promote. She cares not for the Horde or the Alliance, their great fight. As a Druid, her main concern is for the world, nature itsself, and then for her family. She is more into diplomacy then fighting and prefers to take a pacifistic approach to things, but knows sometimes that fighting is the only answer. Though there is one time she does not choose pacifism over violence and that is when the force they face threatens nature itsself.
History: Five years before Helena was born, not much happened except the discovery of Annalissa's beliefs. Their mother said that the winds itsself whispered for her, called her to learn the Druidic arts that had been lost to humanity outside Gilneas for so long. So Annalissa's training began. She was one of the Druids who helped the Gilneans survive a drought by using her powers to call forth crops for them to eat. But they knew, they all knew, that the only way to truely survive was to eventually reconnect with the outside. They had no idea what had happened beyond the Graymane Wall. They thought that Lordaeron still belonged to humanity. They eventually learned the truth after the Worgen invasion on Gilneas. Those that weren't killed were turned into Worgen. Helena and Annalissa were two of them, but Annalissa had come out of her rage easier then her own sister. Then the Forsaken came.
Annalissa and Helena did whatever they could to hold off the Forsaken and save the people of Gilneas. During this, they learned of how the curse came to be from Night Elves that had made their way there. Tyrande Whisperwind, High Priestess of Elune and religious leader of Darnassus, had felt responsible for what happened to the people of Gilneas when Elune told her of how they would fall if nothing was done. She had sent her sentinels to Gilneas in order to help in the battle against the Forsaken and aid in the evacuation of King Glenn Graymane's people. The Night Elves, with the power and grace of their goddess Elune, took away the rage of the Worgen and made them whole again. But the battle was yet to begin for the Banshee Queen herself, former proud High Elf defender of Quel'Thalas, Sylvanas Windrunner, had come to Gilneas on orders of the new Orcish Warchief, Garrosh Hellscream.
Under Garrosh's rule, the Horde were taking lands they felt belonged to them. Sylvanas had captured all of Silverpine Forest and the Hillsbrad Foothills, but beyond the Graymane Wall laid Gilneas, an untouched bastion of humanity. She intended to take it all, raze the land and kill everyone that stood in her path, including King Graymane's son, Liam. But her treachery also reached her allies as well. Despite Garrosh forbidding the Forsaken and Sylvanas to do such a thing, Sylvanas deployed a plague and struck Gilneas with it. Many people had managed to escape before time, but those unlucky few were lost forever, now ghosts under the control of Sylvanas. Gilneas belonged to the undead, the Gilneans were rounded up by the Night Elves and transported to Kalimdor and their new home, Darnassus, the Night Elf capital city on top of the mighty tree Teldrassil, and many Gilneans were still plagued by their Worgen curse, including Annalissa's sister, Helena.
In Darnassus, however, Annalissa was able to learn powers she never thought herself capable of. Though Druidism had existed in Gilneas, it had been outdated, unchanged. The Night Elves of Darnassus had evolved their powers, learning new strength in Druidism, including the balance between the Sun and the Moon themselves. They tied themselves to nature and taught Annalissa about the Emerald Dream. In the dream, Annalissa spoke to the Goddess of the Night Elves herself, Elune, and learned more about how the Worgen's curse worked, finding it was a magic that could not be cured. Embracing her new identity instead of despising herself for it like her sister came to do, Annalissa joined the Cenarion Circle with other Gilnean Druids, working along the Night Elf Druids and even the Druids among the Horde's Trolls and Tauren to try and regrow the world of Azeroth into what it used to be before.
Other: N/A
Picture: N/A