Post by gantzgun74 on Sept 21, 2010 18:30:36 GMT -5
Full Name: Aqua
Nicknames: None known.
Age: 20
Height: 5 foot 8
Weight: Not saying
Gender: Female
Race: Human
Alliance: Good
Home: Once the Land of Departure (Which is now Castle Oblivion,) and is now a wanderer... Though she appeared to get stuck in the Realm of Darkness, till now.
Franchise: Kingdom Hearts: Birth By Sleep
Physical Description: She has blue eyes like the latter, but her hair is blue and shorter. She wears a black and blue, high-collared halter top, two pink, intersecting belts over her chest, and black shorts. She wears an odd silver badge similar to badges also worn by Ven and Terra, though Terra's is gold. On Aqua's arms are white bell-sleeves and tan, fingerless gloves. She also wears a small, segmented piece of armor on each of her upper arms. She wears what appear to be black stockings or socks on her legs which reach to about halfway up her thighs, leaving a small area of bare skin on her upper thighs. Aqua also bears two strips of blue cloth that drape over either side of her hips, along with a smaller, white strip of cloth tied around her waist, draped in the same manner. Finally, she wears pointed, armored, silver boots with a sharp "hook" on the outer side of each.
Weapons: After sacrificing her armor and her keyblade to save Terra, she is left with the keyblade that once belonged to Master Eraqus; the master keyblader that once taught Terra, Aqua, and Ventus everything they knew. Master Eraqus's Keyblade has a smooth, cylindrical, grey shaft that tapers outward at both ends. It has a boxy guard, made up of two small, light grey boxes and copper rods. The base of the guard connects to the handle, and both sport several small indentations lining them. The teeth are in the shape of an "E". His Keychain is made of several simple chain links and its token is the "Mark of Mastery" symbol that appears on his, Ventus', Terra's, and Aqua's clothing.
Abilities/Powers: Out of her two companions Terra and Ventus, Aqua's fighting style is more magic-orientated, with some agility to match (As she's capable of cartwheels, while Terra simply dashes, and Ven dodge rolls). She has had so much training in the magic art, she not only has her special variations of magic (Even capable of using a Reflect spell without tiring, giving her all around defense), but is also second only to Master Xehanort, the man who would become the big bad villain in most of the games in the Kingdom Hearts Franchise. While she's somewhat slower then Ventus, she's still rather hard to hit. Along with magic, she still has access to her Command Style's, special ability triggers that makes the keyblade unlock a temporary increase in various stats;
Spell Weaver - This Command style utilizes the power of light to to hover her Keyblade in midair, swiftly attacking enemies while enhancing her magic capabilities as well. Activated by filling the Command Gauge with a variety of multiple magic-based commands.
Fire Storm - A ranged and versatile Command Style that focuses the Keyblade to erupt in flames while attacking. Activated by filling the Command Gauge with Fire-based commands.
Blade Charge - In this Style, the Keyblade resembles a big Light-blue sword. A long-ranged style, as its name implies, it allows the user to "charge up" the attacks for additional damage. Activated by filling the Style Gauge with Fire and Ice-based commands. The finisher consists of Aqua spinning her blade before smashing it into the ground.
As of now, those are the only Command Styles she remembers how to use.
Skills: Outside of combat, Aqua is a skilled cook, and is capable of a few skills in the arts and crafts department, allowing her to create three charms called Wayfinders for herself, and her two friends Terra and Ven.
Personality: Serious, kind, strong willed, and responsible, Aqua is the most reliable of the three keyblade weilders under tutelege at the Land of Departure. She is always worrying about Terra and Ventus, who are two of her closest friends, and has a strong loyalty to them. While she was given the Mark of Mastery be Eraqus for passing the test, effectively making her a Master Keybearer, she often shows a more modest side of herself, by still referring to herself as a trainee. Due to these traits, and others, Aqua is one of the most dependable friends you can find.
History: Aqua, alongside Terra, is one of Eraqus's pupils. Like Terra, Aqua also had a dream of becoming a Keyblade master.
One day, a suspicious man named Master Xehanort arrived and gave Eraqus a new apprentice to work with named Ventus. Terra calls out to Aqua, telling her that a new apprentice had just arrived. While chatting with Ven, Aqua and Terra asked Ven about why he wanted to train to become a Keyblade master, but this question, as well as a few other questions troubled Ven, so much that he couldn't take the pressure. He fainted and shocked Aqua and Terra.
Eraqus tells Aqua and Terra that the reason Ven fainted was because he lost his memories. Aqua decided to look after Ven, in case he woke up. Many days passed, but despite Ven being unable to awaken, Aqua would not abandon him. One day, Aqua saw Ven open his eyes and regain consciousness, he was finally awake.
Since that day, she and Ven became close friends and rivals. Days have gone by, and she, Terra, and Ven became close like siblings, sparring with each other, sharing dreams and secrets, Aqua wanted to keep their bond strong, so one night, she surprised Terra and Ven with Good Luck Charms, made by her to commemorate their long lasting friendship.
The next day, she takes the Master Qualification Exam along with Terra, and becomes a Keyblade Master, although Terra fails it due to his heart having darkness within it. After Terra and Ventus left, Aqua was the last apprentice to be sent by Master Eraqus to bring Ventus back to the Land of Departure. But before she left, Eraqus wanted to ask Aqua to keep an eye on Terra, to make sure he is alright, and stays safe from the darkness in his heart. If Terra's heart would become to close to the darkness, Eraqus needed Aqua to bring Terra back immediately.
(SPOILER ALERT!!!)
Aqua, Ven, and Terra come across many Disney characters along the way and fight of hordes of Unversed. Aqua later ends up at Radiant Garden with Mickey Mouse and meets the Princess of Heart, Kairi, who touched Aqua's Keyblade in fright, unintentionally performing a Keyblade Inheritance Ceremony. They protect her from a group of Unversed and in return Kairi gives Aqua flowers, which becomes the Keyblade, Destiny's Embrace. She also places a protective charm on Kairi to help her in the future. Aqua believes that their meeting may not have been a coincidence.
At one point Aqua and Terra come to Destiny Islands and meet two young boys by the name of Sora and Riku. Aqua sees the strong bond between the two friends and advises Sora to help Riku if he ever falls into darkness. Aqua later encounters an unconscious Mickey drifting in space and takes him to the Mysterious Tower, where she hears of Eraqus's death from Yen Sid and heads to the Keyblade Graveyard to meet up with Terra and Ven. They are confronted by Master Xehanort and his apprentice, Vanitas and a great battle takes place. After fighting Braig and then Ventus under Vanitas's influence, Aqua loses consciousness and she ends up at Yen Sid's Tower with Ventus, who has lost his heart. She takes Ven back to the Land of Departure and places his unconscious body in a throne. She takes Eraqus's Keyblade and transforms the world into Castle Oblivion to keep Ventus safe. She then tracks down a possessed Terra in Radiant Garden.
Failing to bring Terra back to his senses, Aqua fights and defeats Xehanort, who would have fallen into darkness if Aqua hadn't saved him by sending her armor and Keyblade with him out of the darkness. Now stuck in the Realm of Darkness, Aqua is attacked by several giant Heartless, but is saved by Terra and Ventus's Keyblades. She is then reminded of the people she's connected to. With renewed trust in her friends, Aqua continues on.
(Spoilers end here)
Other: Aqua has spent two years after the events of Birth By Sleep wandering around the Realm of Darkness, hoping to find something, anything that might let her leave, and return home. However, during her trek, she happened across an odd opening in the path ahead of her, to which she hesitantly walked in...
Now here she is, on Dimensional Island, back in the Realm of Light but with no way to leave, since she can't use the Keyblade Ride feature on Eraqus' keyblade. Will she ever be able to leave the island and finish the work she had set into motion so many years ago?
We'll just see...
Picture:
Aqua in her usual attire
Eraqus' Keyblade
Aqua's most prized possession!! One of the Three Wayfinders.
Nicknames: None known.
Age: 20
Height: 5 foot 8
Weight: Not saying
Gender: Female
Race: Human
Alliance: Good
Home: Once the Land of Departure (Which is now Castle Oblivion,) and is now a wanderer... Though she appeared to get stuck in the Realm of Darkness, till now.
Franchise: Kingdom Hearts: Birth By Sleep
Physical Description: She has blue eyes like the latter, but her hair is blue and shorter. She wears a black and blue, high-collared halter top, two pink, intersecting belts over her chest, and black shorts. She wears an odd silver badge similar to badges also worn by Ven and Terra, though Terra's is gold. On Aqua's arms are white bell-sleeves and tan, fingerless gloves. She also wears a small, segmented piece of armor on each of her upper arms. She wears what appear to be black stockings or socks on her legs which reach to about halfway up her thighs, leaving a small area of bare skin on her upper thighs. Aqua also bears two strips of blue cloth that drape over either side of her hips, along with a smaller, white strip of cloth tied around her waist, draped in the same manner. Finally, she wears pointed, armored, silver boots with a sharp "hook" on the outer side of each.
Weapons: After sacrificing her armor and her keyblade to save Terra, she is left with the keyblade that once belonged to Master Eraqus; the master keyblader that once taught Terra, Aqua, and Ventus everything they knew. Master Eraqus's Keyblade has a smooth, cylindrical, grey shaft that tapers outward at both ends. It has a boxy guard, made up of two small, light grey boxes and copper rods. The base of the guard connects to the handle, and both sport several small indentations lining them. The teeth are in the shape of an "E". His Keychain is made of several simple chain links and its token is the "Mark of Mastery" symbol that appears on his, Ventus', Terra's, and Aqua's clothing.
Abilities/Powers: Out of her two companions Terra and Ventus, Aqua's fighting style is more magic-orientated, with some agility to match (As she's capable of cartwheels, while Terra simply dashes, and Ven dodge rolls). She has had so much training in the magic art, she not only has her special variations of magic (Even capable of using a Reflect spell without tiring, giving her all around defense), but is also second only to Master Xehanort, the man who would become the big bad villain in most of the games in the Kingdom Hearts Franchise. While she's somewhat slower then Ventus, she's still rather hard to hit. Along with magic, she still has access to her Command Style's, special ability triggers that makes the keyblade unlock a temporary increase in various stats;
Spell Weaver - This Command style utilizes the power of light to to hover her Keyblade in midair, swiftly attacking enemies while enhancing her magic capabilities as well. Activated by filling the Command Gauge with a variety of multiple magic-based commands.
Fire Storm - A ranged and versatile Command Style that focuses the Keyblade to erupt in flames while attacking. Activated by filling the Command Gauge with Fire-based commands.
Blade Charge - In this Style, the Keyblade resembles a big Light-blue sword. A long-ranged style, as its name implies, it allows the user to "charge up" the attacks for additional damage. Activated by filling the Style Gauge with Fire and Ice-based commands. The finisher consists of Aqua spinning her blade before smashing it into the ground.
As of now, those are the only Command Styles she remembers how to use.
Skills: Outside of combat, Aqua is a skilled cook, and is capable of a few skills in the arts and crafts department, allowing her to create three charms called Wayfinders for herself, and her two friends Terra and Ven.
Personality: Serious, kind, strong willed, and responsible, Aqua is the most reliable of the three keyblade weilders under tutelege at the Land of Departure. She is always worrying about Terra and Ventus, who are two of her closest friends, and has a strong loyalty to them. While she was given the Mark of Mastery be Eraqus for passing the test, effectively making her a Master Keybearer, she often shows a more modest side of herself, by still referring to herself as a trainee. Due to these traits, and others, Aqua is one of the most dependable friends you can find.
History: Aqua, alongside Terra, is one of Eraqus's pupils. Like Terra, Aqua also had a dream of becoming a Keyblade master.
One day, a suspicious man named Master Xehanort arrived and gave Eraqus a new apprentice to work with named Ventus. Terra calls out to Aqua, telling her that a new apprentice had just arrived. While chatting with Ven, Aqua and Terra asked Ven about why he wanted to train to become a Keyblade master, but this question, as well as a few other questions troubled Ven, so much that he couldn't take the pressure. He fainted and shocked Aqua and Terra.
Eraqus tells Aqua and Terra that the reason Ven fainted was because he lost his memories. Aqua decided to look after Ven, in case he woke up. Many days passed, but despite Ven being unable to awaken, Aqua would not abandon him. One day, Aqua saw Ven open his eyes and regain consciousness, he was finally awake.
Since that day, she and Ven became close friends and rivals. Days have gone by, and she, Terra, and Ven became close like siblings, sparring with each other, sharing dreams and secrets, Aqua wanted to keep their bond strong, so one night, she surprised Terra and Ven with Good Luck Charms, made by her to commemorate their long lasting friendship.
The next day, she takes the Master Qualification Exam along with Terra, and becomes a Keyblade Master, although Terra fails it due to his heart having darkness within it. After Terra and Ventus left, Aqua was the last apprentice to be sent by Master Eraqus to bring Ventus back to the Land of Departure. But before she left, Eraqus wanted to ask Aqua to keep an eye on Terra, to make sure he is alright, and stays safe from the darkness in his heart. If Terra's heart would become to close to the darkness, Eraqus needed Aqua to bring Terra back immediately.
(SPOILER ALERT!!!)
Aqua, Ven, and Terra come across many Disney characters along the way and fight of hordes of Unversed. Aqua later ends up at Radiant Garden with Mickey Mouse and meets the Princess of Heart, Kairi, who touched Aqua's Keyblade in fright, unintentionally performing a Keyblade Inheritance Ceremony. They protect her from a group of Unversed and in return Kairi gives Aqua flowers, which becomes the Keyblade, Destiny's Embrace. She also places a protective charm on Kairi to help her in the future. Aqua believes that their meeting may not have been a coincidence.
At one point Aqua and Terra come to Destiny Islands and meet two young boys by the name of Sora and Riku. Aqua sees the strong bond between the two friends and advises Sora to help Riku if he ever falls into darkness. Aqua later encounters an unconscious Mickey drifting in space and takes him to the Mysterious Tower, where she hears of Eraqus's death from Yen Sid and heads to the Keyblade Graveyard to meet up with Terra and Ven. They are confronted by Master Xehanort and his apprentice, Vanitas and a great battle takes place. After fighting Braig and then Ventus under Vanitas's influence, Aqua loses consciousness and she ends up at Yen Sid's Tower with Ventus, who has lost his heart. She takes Ven back to the Land of Departure and places his unconscious body in a throne. She takes Eraqus's Keyblade and transforms the world into Castle Oblivion to keep Ventus safe. She then tracks down a possessed Terra in Radiant Garden.
Failing to bring Terra back to his senses, Aqua fights and defeats Xehanort, who would have fallen into darkness if Aqua hadn't saved him by sending her armor and Keyblade with him out of the darkness. Now stuck in the Realm of Darkness, Aqua is attacked by several giant Heartless, but is saved by Terra and Ventus's Keyblades. She is then reminded of the people she's connected to. With renewed trust in her friends, Aqua continues on.
(Spoilers end here)
Other: Aqua has spent two years after the events of Birth By Sleep wandering around the Realm of Darkness, hoping to find something, anything that might let her leave, and return home. However, during her trek, she happened across an odd opening in the path ahead of her, to which she hesitantly walked in...
Now here she is, on Dimensional Island, back in the Realm of Light but with no way to leave, since she can't use the Keyblade Ride feature on Eraqus' keyblade. Will she ever be able to leave the island and finish the work she had set into motion so many years ago?
We'll just see...
Picture:
Aqua in her usual attire
Eraqus' Keyblade
Aqua's most prized possession!! One of the Three Wayfinders.