Post by gantzgun74 on Mar 21, 2012 19:56:41 GMT -5
Name:
Nickname: Let us call him the Vagabond for simplicities sake
Age:
Height: 7 feet
Weight: Light
Gender: None
Race: Nameless Race of Cloth people
Alliance: Protagonist
Home: Unsure
Franchise: Journey
Physical Appearance:
Like the other travelers of Journey, Vagabond is a tall and lithe figure, wearing robes well known to his nameless tribe. Like many in his tribe, his robe is a stark dusty red, with two sleeves [Though since his race of people are armless, these are normally used as makeshift wings to allow them to glide after a big jump] and an open bottom which allows a pair of spindly legs to poke out. Unlike others however, he has golden trims along his coat, with odd looking runes that circle around the lower half of the robe. More golden runes can be seen circling the collar area of his robe, with his name imprinted on his chest in a single big runic letter. His face is also hidden from view by the shadow of the hood, though green eyes can be seen from them. His most well known feature is the scarf that trails behind him, which is roughly 10 feet in length, about 3 feet longer then the Vagabond's height.
Vagabond seems to come from a portion of his race that are known for the golden runic trims on their robes. While details are not exactly concrete, it's believed the Golden trims are supposed to represent age and experience. Since these people are a people of cloth this makes sense, since they cannot truely physically age. What also sets Vagabond's ranking of people apart is that, they are often seen traveling with members of their race that are still considered young and inexperienced (Signifyable by their plain rust red robes).
Weapons:
None... The people of this world have long since learned their lesson.
Abilities/Powers:
No notable ones.
Skills:
Due to his cloth body, Vagabond is an incredibly light humanoid capable of jumping to great heights and using his sleeves to fly for short periods of time, or glide across the landscape. The one downside is that these people are not very good at gaining more air particularly quickly. Their is also a mysterious power in the people's voices, which are clear, neutral and ringing like bells of various tones and pitches. With Vagabond, it's voice randomizes from deep to light, giving no clear feel of it's gender (Because, again, this is a race without a clearly defined gender), and like the rest of it's people, Vagabond's voice is magical itself and can seemingly activate some magical artifacts and machinery.
Personality:
Vagabond is certainly a wise being, whom has recently joined other travelers like him in gaining veteran status. What can be said about Vagabond is that he has a great amount of patience (Though it can be tried if he's paired with a particularly loud, bouncy or impatient member of his species), and has a profound understanding of how the journey's work. Despite all of this however, he can be easily excitable and can be rather expressive if the interest strikes him.
History:
(Journey is a sort of game that is difficult to write a complete history for... However for the sake of saying I did put up a history, I'll give it my best shot. The first few points for his plot will be unblocked... But everything after that will be in black text, so if you don't want to see spoilers DON'T READ PAST THE MENTIONED POINT... NO I'M SERIOUS. If at all possible, play Journey before you read this history in it's entirety... Okay here goes...)
Vagabond was really young when he suddenly awoke in a desert such a long time ago. As he walked along it's sands he took notice of a mountain in the distance with an odd surge of magic blasting out the top. It was then and there that Vagabond decided to travel to that mountain, he didn't know how long the trip would be, nor did he know why he wanted to go, all he knew was, he just wanted to go. Walking along the desert sands, he found himself passing an odd looking bunch of stone slabs implanted in the sand that lined his path. As he walked, he came across an odd glowing glyph that seemed to picture various names (in his written runic language, names are written with only one letter), odd since he somehow KNEW they were names, and, upon walking up to it, it glowed brightly and merged with his robed form, creating an odd glowing scarf that poked out from the back of his hood.
As Vagabond walked on, he eventually came across a ruin, where he learned that his voice had a peculiar power over the cloth creatures that flew gently through the air with a type of sentience about them. Whenever he let out a loud ringing shout, they came to him and helped him fly across a gap. His voice also appeared to activate an odd looking artifact on the other side, activating a wierd stone slab and causing a giant white robed being of his kind to appear before him. In this vision, the white robed one showed Vagabond a vision of his people coming together and, in their friendship, forming a civilization.
It was after seeing the vision and continuing his quest that Vagabond came across another of his kind... Unlike him however, this being had golden trims on his robe... He had no idea what they were supposed to indicate, but he found himself wishing to follow him. So follow the being he did. The two crossed the desert together, the 'Gold-trimmed one' showing him secrets of the world around them, showing Vagabond where he can find more glowing glyphs to expand his scarf, and thereby expand his magic. With their friendship strengthened through the distance crossed and the trust shared, they continued on their journey.
However, the two soon came across a giant underground cavern, and from another stone slab, a white-robed one showed them a vision of two factions of their people entering arguements with each other (Over what is unsure), and entering into civil war... And the vision ended with a brief glimpse at a machine unlike anything Vagabond had seen before... Oddly enough, the 'Gold-Trimmed one' didn't seem surprised... Though he seemed frightened none the less.
In the cavern that followed, Vagabond and the Gold-trimmed one continued on their journey together. In the cavern however, they came across a wierd looking machine... One that Vagabond more then remembered seeing in the vision...
And one that sprang to life once he and the Gold-trimmed one came too close to it.
Vagabond and the Gold-trimmed one BARELY avoided being seen by the beast, and for whatever reason Vagabond feared being seen by it. He knew not what would happen if he was seen, but he knew the consequences would be dire. As Vagabond and the Gold Trimmed one neared the end of the cavern, the two barely avoided suffering these unknown consequences by barely avoiding the machines, and retreating into a barrier created by another ghostly slab containing a white robed one. The white one showed the two a vision, supporting what Vagabond had seen in his vision...
The machines that he had seen were war machines that one faction of their people had created to help them win the civil war... However, for some unexplained reason, they completely lost control of the machines... And by the end of it, everyone in their species had died away... He then saw an odd vision that looked like a member of his race descending from the stars above and landing in the desert...
Once the vision passed, Vagabond and the Gold-trimmed one continued their adventure... However, the vision Vagabond saw weighed heavily on his heart... Those machines he had seen were remnants of a war, foolishly created by his own people... Sensing his distress, the Gold-Trimmed one urged him onward, encouraging him to keep moving... As if all would become better once their journey came to an end.
The two entered an odd tower area, where the two found murals that, strangely enough, documented the two's quest, lighting them with their voices and keeping up their movement. The more murals they lit, the more the area filled with a magical energy allowing them to swim through the open air without using their magic to fly, a notion Vagabond greatly enjoyed... However his fun came to an end at the very top when another White Robed one appeared, and granted the two one final vision... This one detailing the two's journey from beginning... To how it was going to be in the end, with Vagabond and the Gold Trimmed one 'falling down' as they climb the snowy blizzard covered mountain. He understood what was to happen...
He and the Gold-Trimmed one were going to die on the mountain.
For some reason, the news came as no shock to the Gold Trimmed one, whom, after the vision ended, urged the young traveler onward. It took many pokes and prods before Vagabond did move however...
Their fate wore heavy on Vagabond's heart as they entered the snowy mountains, and he understood now why the vision was so clear. Even at the bottom of the mountain, he and his companions scarves were freezing over their magic being rendered useless... But still the Gold-Trimmed one urged the young traveler onward, huddling close to the young one for warmth and to share magic. The Vagabond wanted so much to believe in his apparent elder and soon enough continued onward, letting out tones for comfort's sake.
Then, the unthinkable. The two travelers come to learn that the machines had followed them to the mountain and was looking for them. A mission of stealth began as the two snuck up the mountain, taking cover when it proved necessary... But then... The Gold Trimmed one was spotted... The machine swooped in fast and mercilessly and grabbed the elder's scarf and with a loud snap, the scarf was snapped in half, and the elder was sent flying across the path. Vagabond quickly rushed forward to check on his companion, and found the gold-trimmed one had been injured but was otherwise okay... Things didn't get much better either, as they neared the end of the machines security point as one of the machines laid their eyes on Vagabond himself, whom had selflessly pushed the elder out of the way to save his hide... And it was not long that he too found himself attacked and launched across the way. The pain was indescribable, and it felt no signs of going away... The Gold-Trimmed one appeared a few seconds later, and prompted the young one to get to his feet. They had to continue on before the machines realized they had botched the job and would come back.
Further up the mountain, Vagabond took pride in knowing that he and his companion was nearing their destination... However, the blizzard was picking up, and it was becoming difficult to continue upward, even with their destination now so close... The two muscled their way up the mountain as the blizzards stormed on, chipping away their scarves and their lives mercilessly until the two no longer felt the cold... They finally fell over dead when they reached the very top what felt like an eternity later....................................
.................................................
.................................................
However, Vagabond suddenly felt himself rise, as his magic, as the heat of his body returned, as if he himself had been brought back from the dead! Using new powers he never knew he had, he flew upwards, heading for the sphere of light that could be seen floating near the top of the mountain...
............................................
.............................................
The next thing he knew, Vagabond found himself back in the desert. Before he can write the entire thing off as a dream however, he looked down upon himself and realized his robe now had golden trims... Just as his companion did. Sure the trims were smaller then his companion, but they appeared similar... Getting up from the ground, he traveled up the dune... And found the mountain in the distance...
As he starts his journey over anew he looks upon the stoneslabs once more... And realizes they are tombstones for the people of his race that have long since passed...
And thus one unenlightened journey ends... And another, more enlightened one begins anew.
Other:
Vagabond has fond memories of a traveler that came before him, that, once upon a time, had to guide him when he was still a youngling across the land, and Vagabond's patience now is a testament to the patience that his teacher once showed him. He's also rather intelligent and has a talent for figuring out how to use the lay of the land to his advantage.
Picture
gantzgun74.deviantart.com/favourites/#/d4tgxk9
Vagabond from behind
gantzgun74.deviantart.com/favourites/#/d4sti17
Vagabond mourning his past companion after his first adventure.
Reason for Secrecy
Trust me, if you've PLAYED Journey, you'll know that it's an game you have to EXPERIENCE to get the full effect of it. It's story is rich and well thought out, which is unbelievable since it's told with nothing but visuals, it's also a fun game too, which is saying a lot since it's gameplay is relatively simple.
Nickname: Let us call him the Vagabond for simplicities sake
Age:
Height: 7 feet
Weight: Light
Gender: None
Race: Nameless Race of Cloth people
Alliance: Protagonist
Home: Unsure
Franchise: Journey
Physical Appearance:
Like the other travelers of Journey, Vagabond is a tall and lithe figure, wearing robes well known to his nameless tribe. Like many in his tribe, his robe is a stark dusty red, with two sleeves [Though since his race of people are armless, these are normally used as makeshift wings to allow them to glide after a big jump] and an open bottom which allows a pair of spindly legs to poke out. Unlike others however, he has golden trims along his coat, with odd looking runes that circle around the lower half of the robe. More golden runes can be seen circling the collar area of his robe, with his name imprinted on his chest in a single big runic letter. His face is also hidden from view by the shadow of the hood, though green eyes can be seen from them. His most well known feature is the scarf that trails behind him, which is roughly 10 feet in length, about 3 feet longer then the Vagabond's height.
Vagabond seems to come from a portion of his race that are known for the golden runic trims on their robes. While details are not exactly concrete, it's believed the Golden trims are supposed to represent age and experience. Since these people are a people of cloth this makes sense, since they cannot truely physically age. What also sets Vagabond's ranking of people apart is that, they are often seen traveling with members of their race that are still considered young and inexperienced (Signifyable by their plain rust red robes).
Weapons:
None... The people of this world have long since learned their lesson.
Abilities/Powers:
No notable ones.
Skills:
Due to his cloth body, Vagabond is an incredibly light humanoid capable of jumping to great heights and using his sleeves to fly for short periods of time, or glide across the landscape. The one downside is that these people are not very good at gaining more air particularly quickly. Their is also a mysterious power in the people's voices, which are clear, neutral and ringing like bells of various tones and pitches. With Vagabond, it's voice randomizes from deep to light, giving no clear feel of it's gender (Because, again, this is a race without a clearly defined gender), and like the rest of it's people, Vagabond's voice is magical itself and can seemingly activate some magical artifacts and machinery.
Personality:
Vagabond is certainly a wise being, whom has recently joined other travelers like him in gaining veteran status. What can be said about Vagabond is that he has a great amount of patience (Though it can be tried if he's paired with a particularly loud, bouncy or impatient member of his species), and has a profound understanding of how the journey's work. Despite all of this however, he can be easily excitable and can be rather expressive if the interest strikes him.
History:
(Journey is a sort of game that is difficult to write a complete history for... However for the sake of saying I did put up a history, I'll give it my best shot. The first few points for his plot will be unblocked... But everything after that will be in black text, so if you don't want to see spoilers DON'T READ PAST THE MENTIONED POINT... NO I'M SERIOUS. If at all possible, play Journey before you read this history in it's entirety... Okay here goes...)
Vagabond was really young when he suddenly awoke in a desert such a long time ago. As he walked along it's sands he took notice of a mountain in the distance with an odd surge of magic blasting out the top. It was then and there that Vagabond decided to travel to that mountain, he didn't know how long the trip would be, nor did he know why he wanted to go, all he knew was, he just wanted to go. Walking along the desert sands, he found himself passing an odd looking bunch of stone slabs implanted in the sand that lined his path. As he walked, he came across an odd glowing glyph that seemed to picture various names (in his written runic language, names are written with only one letter), odd since he somehow KNEW they were names, and, upon walking up to it, it glowed brightly and merged with his robed form, creating an odd glowing scarf that poked out from the back of his hood.
As Vagabond walked on, he eventually came across a ruin, where he learned that his voice had a peculiar power over the cloth creatures that flew gently through the air with a type of sentience about them. Whenever he let out a loud ringing shout, they came to him and helped him fly across a gap. His voice also appeared to activate an odd looking artifact on the other side, activating a wierd stone slab and causing a giant white robed being of his kind to appear before him. In this vision, the white robed one showed Vagabond a vision of his people coming together and, in their friendship, forming a civilization.
It was after seeing the vision and continuing his quest that Vagabond came across another of his kind... Unlike him however, this being had golden trims on his robe... He had no idea what they were supposed to indicate, but he found himself wishing to follow him. So follow the being he did. The two crossed the desert together, the 'Gold-trimmed one' showing him secrets of the world around them, showing Vagabond where he can find more glowing glyphs to expand his scarf, and thereby expand his magic. With their friendship strengthened through the distance crossed and the trust shared, they continued on their journey.
However, the two soon came across a giant underground cavern, and from another stone slab, a white-robed one showed them a vision of two factions of their people entering arguements with each other (Over what is unsure), and entering into civil war... And the vision ended with a brief glimpse at a machine unlike anything Vagabond had seen before... Oddly enough, the 'Gold-Trimmed one' didn't seem surprised... Though he seemed frightened none the less.
In the cavern that followed, Vagabond and the Gold-trimmed one continued on their journey together. In the cavern however, they came across a wierd looking machine... One that Vagabond more then remembered seeing in the vision...
And one that sprang to life once he and the Gold-trimmed one came too close to it.
Vagabond and the Gold-trimmed one BARELY avoided being seen by the beast, and for whatever reason Vagabond feared being seen by it. He knew not what would happen if he was seen, but he knew the consequences would be dire. As Vagabond and the Gold Trimmed one neared the end of the cavern, the two barely avoided suffering these unknown consequences by barely avoiding the machines, and retreating into a barrier created by another ghostly slab containing a white robed one. The white one showed the two a vision, supporting what Vagabond had seen in his vision...
The machines that he had seen were war machines that one faction of their people had created to help them win the civil war... However, for some unexplained reason, they completely lost control of the machines... And by the end of it, everyone in their species had died away... He then saw an odd vision that looked like a member of his race descending from the stars above and landing in the desert...
Once the vision passed, Vagabond and the Gold-trimmed one continued their adventure... However, the vision Vagabond saw weighed heavily on his heart... Those machines he had seen were remnants of a war, foolishly created by his own people... Sensing his distress, the Gold-Trimmed one urged him onward, encouraging him to keep moving... As if all would become better once their journey came to an end.
The two entered an odd tower area, where the two found murals that, strangely enough, documented the two's quest, lighting them with their voices and keeping up their movement. The more murals they lit, the more the area filled with a magical energy allowing them to swim through the open air without using their magic to fly, a notion Vagabond greatly enjoyed... However his fun came to an end at the very top when another White Robed one appeared, and granted the two one final vision... This one detailing the two's journey from beginning... To how it was going to be in the end, with Vagabond and the Gold Trimmed one 'falling down' as they climb the snowy blizzard covered mountain. He understood what was to happen...
He and the Gold-Trimmed one were going to die on the mountain.
For some reason, the news came as no shock to the Gold Trimmed one, whom, after the vision ended, urged the young traveler onward. It took many pokes and prods before Vagabond did move however...
Their fate wore heavy on Vagabond's heart as they entered the snowy mountains, and he understood now why the vision was so clear. Even at the bottom of the mountain, he and his companions scarves were freezing over their magic being rendered useless... But still the Gold-Trimmed one urged the young traveler onward, huddling close to the young one for warmth and to share magic. The Vagabond wanted so much to believe in his apparent elder and soon enough continued onward, letting out tones for comfort's sake.
Then, the unthinkable. The two travelers come to learn that the machines had followed them to the mountain and was looking for them. A mission of stealth began as the two snuck up the mountain, taking cover when it proved necessary... But then... The Gold Trimmed one was spotted... The machine swooped in fast and mercilessly and grabbed the elder's scarf and with a loud snap, the scarf was snapped in half, and the elder was sent flying across the path. Vagabond quickly rushed forward to check on his companion, and found the gold-trimmed one had been injured but was otherwise okay... Things didn't get much better either, as they neared the end of the machines security point as one of the machines laid their eyes on Vagabond himself, whom had selflessly pushed the elder out of the way to save his hide... And it was not long that he too found himself attacked and launched across the way. The pain was indescribable, and it felt no signs of going away... The Gold-Trimmed one appeared a few seconds later, and prompted the young one to get to his feet. They had to continue on before the machines realized they had botched the job and would come back.
Further up the mountain, Vagabond took pride in knowing that he and his companion was nearing their destination... However, the blizzard was picking up, and it was becoming difficult to continue upward, even with their destination now so close... The two muscled their way up the mountain as the blizzards stormed on, chipping away their scarves and their lives mercilessly until the two no longer felt the cold... They finally fell over dead when they reached the very top what felt like an eternity later....................................
.................................................
.................................................
However, Vagabond suddenly felt himself rise, as his magic, as the heat of his body returned, as if he himself had been brought back from the dead! Using new powers he never knew he had, he flew upwards, heading for the sphere of light that could be seen floating near the top of the mountain...
............................................
.............................................
The next thing he knew, Vagabond found himself back in the desert. Before he can write the entire thing off as a dream however, he looked down upon himself and realized his robe now had golden trims... Just as his companion did. Sure the trims were smaller then his companion, but they appeared similar... Getting up from the ground, he traveled up the dune... And found the mountain in the distance...
As he starts his journey over anew he looks upon the stoneslabs once more... And realizes they are tombstones for the people of his race that have long since passed...
And thus one unenlightened journey ends... And another, more enlightened one begins anew.
Other:
Vagabond has fond memories of a traveler that came before him, that, once upon a time, had to guide him when he was still a youngling across the land, and Vagabond's patience now is a testament to the patience that his teacher once showed him. He's also rather intelligent and has a talent for figuring out how to use the lay of the land to his advantage.
Picture
gantzgun74.deviantart.com/favourites/#/d4tgxk9
Vagabond from behind
gantzgun74.deviantart.com/favourites/#/d4sti17
Vagabond mourning his past companion after his first adventure.
Reason for Secrecy
Trust me, if you've PLAYED Journey, you'll know that it's an game you have to EXPERIENCE to get the full effect of it. It's story is rich and well thought out, which is unbelievable since it's told with nothing but visuals, it's also a fun game too, which is saying a lot since it's gameplay is relatively simple.